Competition Styles 2012

  • The Hungarian Style

    3 gallops-no trials. Target has 3 round zones of 90cm2 in size.

     

    COMPETITION INSTRUCTIONS:

    • The lane, in which the competition is to be judged, must be 90m long. The 90m stretch must be in a straight line. This lane is divided up into 30m shooting sections
    • The target tower is to be set up at 9m from the middle of the lane and allows for the 3 targets to be attached at a height of 2m (distance from the ground to the bull’s-eye of target). The targets have a total diameter of 90cm. The middle ring has a diameter of 60cm, and the inner ring a diameter of 30cm. The targets must be clearly distinguishable from the background
    • Only hits on the front target will be judged for the first section, only hits on the middle target are valid for the middle section, and only hits on the rear target will be counted for the last section
    • The point values for hits on the targets are as follows, according to the rings hit, from the outmost to the inmost: front target = 4, 3, 2; middle target = 3, 2, 1; rear target = 5, 4, 3
    • Number of arrows is not limited. The arrows may be held in the hand or taken from the quiver, belt, or boot
    • A time limit of 16 sec. is set in advance. The difference between the time limit and the actual riding time will be added to the shooting points
    • Point score is given by the total number of points reached
    • Rides in which no hits are made during the established time, or in which the lane is left, will receive no points
    • 2 gallops in a row where the horse or rider leave the lane will disqualify a rider
  • The Korean Style

    3 gallops-no trials/arrows must be taken out from the quiver. An exception to this is the Multiple Shot. Here, the first arrow may already be drawn and nocked before the starting line. Target has 5 square zones each is 84cm2 in size. .

     

    COMPETITION INSTRUCTIONS:

    No more than one arrow is fired on each target per gallop. Hits are given point values as follows: tiger’s head = 5 points, red = 4 points, yellow = 3 points, green = 2 points, black =1 point. Providing that there is a hit on the target, going under the allowed time limit is rewarded with one extra point per second, and going over the allowed time is given one minus point per second. In the event that the addition of the plus and minus points results in a minus figure for a gallop, that gallop will be valued at 0 points.

    1. Double Shots Discipline :
      • The lane length must measure 90m, with a sufficiently large start and target zone. One Korean target will be set up both at 40m and 50m along the lane, each at between 5m and 12m from the lane. The targets should be set up at an angle of about 45° to the track
      • The time limit is 14 sec.
      • Hit and time points will be added together and form the total result of the Double Shot discipline. 5 extra points will be given if both targets are hit and the time limit was not exceeded.
    2. Triple Shots Discipline:
      • The lane length must measure 90m, with a sufficiently large start and target zone
      • 3 Korean targets will be set up parallel to the lane, one at a distance of 60m to the beginning of the track at an angle of 45° at a distance of 5m - 10m to the side of the track. Another is placed opposite this target on the other side of the track, at the same distance, and yet another at 30m parallel to the track at a distance of 5m - 10m from the lane
      • The time limit is 14 sec.
      • Hit and time points will be added together and form the total result of the Triple Shot discipline
    3. Serial Shots Discipline:
      • The lane length must measure 150m, with a sufficiently large start and target zone. One Korean target will be set up at 15m, 45m, 75m, 105m, and 135m along the lane, each between 5m and 12m from the lane
      • The time limit is 25 sec.
      • In the Multiple Shot, the first arrow may be drawn and laid on before the first lane limit post. Hit and time points will be added together, and form the total result of the Multiple Shot discipline. 5 additional points will be given when 3 targets are hit in a row. 10 additional points will be given when all 5 targets are hit. Extra points will be given only if the time limit is not exceeded
  • The Turkish Style (Qabaq/Qiraj)

    Two targets are beside the lane on either side, first known as Qiraj and the second as Qabaq. The Qiraj target is a metal target of 50cm in diameter lying on the ground besides the track. The Qabaq is a 7m high pole in a straight line, shooting at a target of 50cm in diameter at its top. The target is a round disc, fixed at the top of the pole, preferably hanging loosely from ropes or something similar for flexibility and so that hits are seen more easily by the judges. There is a circular area of 5m in diameter around the base of the pole from where arrows can be shot. The pole is positioned 1.5m inside the circumference.

     

     

    COMPETITION INSTRUCTIONS:

    The lane length must measure 90m, the time limit is 14sec. Anyone who exceeds this limit will be given no points, while, if going under the limit, the difference between the time limit and the actual riding time will be added to the shooting points

    • A regular hit is awarded 5 points; a Jarmaki Style hit is awarded 8 points
    • Arrows shot from within the ring score 5 points when the target is hit; arrows shot from without the circle score 0 (zero) points
    • 3 additional points will be given for any arrow that hits the target and is:
      • shot while hanging off the side of the horse in the traditional Qabaq Style
      • shot from the left side (for right handed archers from the right side) of the pole, shooting at the target over the horse’s neck
      • shot in the Jarmaki Style, shooting behind the back
    • Arrows may be taken from the hand, because of the blunt tips
    • Only Flu-Flu Arrows with blunt tips are permitted
  • The Jordanian Style

    The competition consists of a front shot and stabbing of a small target with a sword or preferably a sabre. The total length of the sabre/sword must not exceed 120cm.

     

    COMPETITION INSTRUCTIONS:

     The track is 60m long, the time limit is 10 sec., anyone who exceeds this limit will be given no points, while, if going under the limit, the difference between the time limit and the actual riding time will be added to the shooting points

    • The target should be picked up from the ground with the sabre or sword, carrying it along on the (tip of the) blade until the end of the track
    • The stubbing target is placed on the ground at 45m from the beginning of the track; the target for the front shot is also placed at 45m
    • The competitor must ride with bows and sword/sabre in hand
    • The Arrow target has 3 scoring zones with 3, 5 and 7 points
    • If the stubbing target on ground is picked up and carried along until the end of the track, 7 points are awarded. If it is picked up off the ground but lost again before the end of the track, 3 points are awarded. If the rider touches the target but fails to even pick it up/ lift it off the ground or loses it again immediately, no points are awarded. If both targets during one run are hit, 5 extra points are given